A lot of you are probably having the same reaction I'm having right now. Which goes something like this, What? NO. Where the hell did this come from? News that the upcoming Tomb Raider will include a Multiplayer option was revealed last week, to the dismay of many. Today we have details on some of the modes and features that will be included in the game.
Team Deathmatch is your standard gametype where you play as either Lara's allies or scavengers in a best-of-three match. You take turns switching between the two groups. Another mode, called Rescue, has you delivering Med-Packs to specific locations on the map while the opposing scavenger team has to rack up a certain number of kills. The last mode called Cry For Help revolves around the discovery and collection aspect of Tomb Raider.
It is said that the multiplayer maps aren't too wide open but offers environmental traps and destructible items. Player will have several characters to choose from and will be able to level these characters and create their own custom loadouts.
Tomb Raider's multiplayer is currently being developed by Eidos Montreal the team behind Deux Ex: Human Revolution.
I'm curious why Square waited this long before revealing that the game would have multiplayer. Was it a recent addition? if so that doesn't bode well for the game. This is especially so as the game is two short months away from release. I really dislike when multiplayer is added to a game like this. Tomb Raider is a story based game and you want to fully engross yourself in the experience. Granted playing multiplayer is optional, I feel like it takes away from a great experience. However, I have been proven wrong with Mass Effect and Uncharted.
We'll have to wait and see how this plays out in the coming months.